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Challenge #4

Ancient Evil

Easter Egg Speedrun

 
SoloPlayer Limit
 
SpeedrunChallenge Type
 
Apr 11 2021Tournament Deadline

Match Information

Complete the Main Easter Egg with the fastest time possible. Clock starts when player is loaded into the map and HUD appears, and ends when Main Easter Egg cutscene begins. Multiple game submissions per registered player with a Player Pass are allowed until the challenge deadline has been reached.

Game Rules

Challenge clan tag is required to upload valid gameplay. Submit your time using the HOUR:MINUTE:SECOND format. Fast restarts are allowed (map restart is not allowed). Must show pre-game lobby before starting a match. Gameplay must be recorded via livestream playback. Your video title must include “#ZWC3”. A good video title template to use is “#ZWC3 / (CHALLENGE NAME) / (CLAN TAG CODE)”. A timer is recommended, but if you cannot overlay an elapsed timer on your gameplay, you may still submit your video with the risk of your score posting later than usual. All videos must be set to public.

Requirements Xbox/PlayStation/PC, YouTube/Twitch account
Map/Game Ancient Evil (Black Ops 4)
Match Format Solo Easter Egg Speedrun
Clan Tag [A4E1]
Settings
  • Pausing allowed
  • Normal Difficulty
  • No Custom Mutations
  • Classic Elixirs
  • No Talismans
  • Staff of Ra melee allowed

Any form of hacking, glitching, or cheating found within gameplay submissions are subject to record rejection and may lead to player disqualification from the Online Event, ZWI, and/or ZWC3 Finals. Player Passes purchased from disqualified players will not be refunded.

Leaderboard

ANCIENT EVIL Easter Egg Speedrun
RankCountryPlayerConsoleTimeVideo
Kooky28:42
2TrueHelp29:07
3Death_Storm431:58
4Ozzy17143:47
5mxd1:15:18

UPDATE: Due to a large amounts of high-scoring submissions, trailing scores (i.e. 2nd – 10th place) will be added to the leaderboards at a later time.

Leaderboards updated every Sunday, once a week. Top 10 scores submitted before the end of the previous Friday will be posted for each Leaderboard update. Any gameplay under second evaluation may get postponed until the next leaderboard update.